similarly, that limitation means that the ai will be just as strong in early game, but it will reach a cap and become useless later.
#Foresters house widelands full#
right now, in many small maps the ai is unable to fit a full economy, and cannot produce new soldiers giving limits to some buildings may even help it, for it won't waste space for useless buildings. on a large map, those limitations mean using a tenth of one's potential, or less. I don't like it because it depends too much on the size of the map and the lenght of the game. Well, i brought my point to the forum thread, I should post it here too.
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